Appendici e Risorse¶
FAQ¶
- Come si diventa uno sviluppatore / contributor open-source? https://julia.hashnode.dev/how-can-i-become-an-open-source-contributor-the-ultimate-guide
progetti OpenSource¶
- OpenSource projects finder: https://www.findbestopensource.com
- OpenSource games: https://en.wikipedia.org/wiki/List_of_open-source_video_games
- open Game Dev tips and tools https://opensource.com/article/17/12/how-to-gaming-jam-development
- https://wiki.creativecommons.org/wiki/Games_using_CC_licensed_assets
- contro le licenze CC nei videogiochi
tools per GameDev¶
- https://github.com/StefanoCecere/awesome-opensource-unity
- Godot game engine https://godotengine.org
- Phaser JS game engine https://phaser.io
- Blender 3D engine sempre piรน usato anche dai big studios https://www.blender.org
- Audacity audio editor http://www.audacityteam.org/download/linux/
Artisti Open Source / CC¶
- https://quaternius.com/index.html
- https://kenney.nl/assets
Programmatori Opensource¶
- https://catlikecoding.com/
- https://github.com/SebLague
Scuole Opensource¶
- https://github.com/CodingTrain
Esempi¶
- progetti complessi:
-
Unity projects
- https://github.com/vgwb/Antura
- https://github.com/QianMo/Unity-Design-Pattern
-
frameworks per giochi narrativi
- https://github.com/snozbot/fungus
- https://github.com/Siccity/xNode
- https://github.com/inkle
-
developers
- https://github.com/keijiro/
- https://github.com/ncase